Major

Updated Wednesday August 16, 2017 by Brookwood Athletic Association Baseball & Softball.

Age Division Time Limit Max Innings Scoring Limits Bat Slinging Rule
12U Major 1 Hour 40 Mins 6 Innings 7 runs per innings Team

 


GAME LENGTH: Games are six (6) innings or one hour forty minutes (1:40). When the time limit is reached, the game is official provided both teams had the same number of “at bats”.  A new inning begins when the third out is made in the previous inning and it shall not begin after the time limit has expired. 

Ties will not be played out. 

MINIMUM NUMBER OF PLAYERS:  A team must field a minimum of eight (8) players. Less than eight (8) players shall constitute a forfeit. In the event a team should lose players, due to any circumstances, below the number of nine (9) or begin the game with eight (8) players, an out shall be called every time the vacated spot in the batting order is reached. (This applies to the 9th spot only).

 

 

Teams with less than 9 players can use as many as 3 pick-up players to complete a 9-player line-up.  The players must be a registered league player from that age group or younger.  The players must play outfield and bat in the last batting lineup positions.  A pick-up player must exit the game if a regular team player arrives to replace him.  A pick-up player can be added at any point through the third inning of the game.  The opposing team has an option to provide a pick-up player if no other pick-up player is available.  If both teams are playing with only 8 players, neither team will be required to take an out for the 9th batting slot.  A pick-up player cannot be added to replace a player ejected from the game.  Pick-up players are not required to wear matching jersey.  No pickup players are allowed in post-season tournament.  This rule is implemented to allow players who show up to have the opportunity to play ball.  It will be expected that all managers will abide by the spirit of the rule and not abuse it. 

SCOREBOARD/OFFICIAL BOOK:  The visiting team will furnish someone to run the scoreboard.  The home team will furnish someone to keep the official book. 

PITCHING RULES:           
The manager must remove the pitcher when said pitcher reaches the limit as noted below:
     Regular Season: 70 pitches per day
     Tournament: 85 pitches per day

Exception: If a pitcher reaches the above limit while facing a batter, the pitcher may continue to pitch until that batter reaches base or is put out.

Pitchers league age 12 and under must adhere to the following rest requirements:

  • If a player exceeds 65 pitches in a day, four (4) calendar days of rest must be observed.
  • If a player pitches 51 - 65 pitches in a day, three (3) calendar days of rest must be observed.
  • If a player pitches 36 - 50 pitches in a day, two (2) calendar days of rest must be observed.
  • If a player pitches 21 - 35 pitches in a day, one (1) calendar days of rest must be observed.
  • If a player pitches 1-20 pitches in a day, no (0) calendar day of rest is required.

PITCHING WARM-UPS:  8 Pitches before first inning or upon new entry to game.  5 pitches all others.

DROPPED THIRD STRIKE:  Dropped third strike rule will apply.

LEADING OFF:  Leading off and stealing are allowed.

HEAD FIRST SLIDE: Head First slide is NOT allowed unless returning to the base.

BATS: See All League Rules for Bat Equipment Guidelines.

BALKS:  Balks will be called and enforced starting with game one (1) of season.

INFIELD FLY:  The infield fly rule will apply.

COURTESY RUNNERS:  Option to substitute a runner for the catcher at any time. The substitute runner must be the last recorded out, or the last player on the line-up if in the first inning.

FAKE BUNT/SWING RULE:  Bunting is allowed.  A Fake Bunt and then Swing is NOT ALLOWED! Penalty for a fake bunt and then swing will result in an OUT!

RUN LIMITS:  A team may score a maximum of seven (7) runs per inning. 

MERCY RULE:  There is no mercy rule for regular season games.  If there is time left on the clock, play will continue regardless of the score.  In tournament games, a game can be called complete at any time that it is mathematically impossible for the winner to change.